Warsingers
"Riff this!"
-- Payet Best, Hero
Warsingers are those who turn the peaceful and beautiful art of music to the violent and deadly art of war. Their songs uplift their allies on the battlefield, and demoralize their opponents. Carefully constructed tunes go so far as to cause damage to those who array themselves against a Warsinger.
Entry Requirements
Base Attack Bonus: +3Skills: Perform (Voice) 8 ranks, Perform (instrument) 6 ranks
Class Features
BAB: 3/4
Saves: Good Will; Bad Fort, Ref
Weapon and Armor Proficiency: Warsingers gain no weapon or armor proficiencies.
Bardic Song: Warsinger levels stack with bard levels for the purpose of determining bardic song uses.
Chord of Disharmony (Su) (1): By striking a violent chord on their instrument, the Warsinger can break the focus of all around them. All creatures within 50 feet must succeed on a Concentration check equal to the Warsinger's Perform check (made at the time of striking the chord) + their Warsinger level + instrument enhancement bonus. If they fail, they lose concentration on whatever they were doing at the time. This can be used to break concentration on a spell, or to stop a charging barbarian. The ability is usable 2 + 1/2 Warsinger level times per day.
Class Skills: Balance (Dex), Climb(Str), Concentration(Con), Craft(Int), Listen(Wis), Perform (all)(Cha), Spot(Wis), Tumble(Dex)
4 + (Int bonus) skill points per level